Ray Mook (Demolition Man)
Name: Ray "Schulz" Mook
Größe: 1.78m
Gewicht: 76kg
Alter: 31
Attribute:
ST 11
DX 13
IQ 14
HT 12
HP 14
WILL 14
PER 14
FP 12
Basic Speed 6.25
Basic Move 6
Skills:
Explosives(Demolitions) 20
Explosives(UD) 18
Explosives(NOD) 16
Explosives(EOD) 16
Explosives(Fireworks)
Engineer(Combat) 14
Karate 12
Judo 12
Guns (Shotgun) 15
- Closed Quarter Combat +4
- Targeted (Arms) +1
Guns (LAW) 14
Throwing 14
Traps 14
Armory (Small Arms) 14
Chemistry 14
Running 12
Driving (Heavy Wheeled) 13
Forced Entry 13
Computer Operation 14
Applied Mathematics 13
Stealth 12
Fast Draw (Ammunition) 13
- Double Load
Advantages:
Daredevil (+1 in unnötig risikoreichen Aktionen)
Enhanced Dodge (Dive for Cover) 2
Flexibility
Hard to Kill 2
Absolute TIming
Disadvantages:
Fanatism (Anhänger der "Organisation")
Overconfidence (praktisch immer)
Delusion ("Explosives are save around me!")
Enemy (kleines Drogenkartell aus Hamburg, selten)
Sense of Duty (Team)
Pyromania (selten)
Trademark (Bomben haben extra Feuerwerk)
Größe: 1.78m
Gewicht: 76kg
Alter: 31
Attribute:
ST 11
DX 13
IQ 14
HT 12
HP 14
WILL 14
PER 14
FP 12
Basic Speed 6.25
Basic Move 6
Skills:
Explosives(Demolitions) 20
Explosives(UD) 18
Explosives(NOD) 16
Explosives(EOD) 16
Explosives(Fireworks)
Engineer(Combat) 14
Karate 12
Judo 12
Guns (Shotgun) 15
- Closed Quarter Combat +4
- Targeted (Arms) +1
Guns (LAW) 14
Throwing 14
Traps 14
Armory (Small Arms) 14
Chemistry 14
Running 12
Driving (Heavy Wheeled) 13
Forced Entry 13
Computer Operation 14
Applied Mathematics 13
Stealth 12
Fast Draw (Ammunition) 13
- Double Load
Advantages:
Daredevil (+1 in unnötig risikoreichen Aktionen)
Enhanced Dodge (Dive for Cover) 2
Flexibility
Hard to Kill 2
Absolute TIming
Disadvantages:
Fanatism (Anhänger der "Organisation")
Overconfidence (praktisch immer)
Delusion ("Explosives are save around me!")
Enemy (kleines Drogenkartell aus Hamburg, selten)
Sense of Duty (Team)
Pyromania (selten)
Trademark (Bomben haben extra Feuerwerk)